/*
 * To change this template, choose Tools | Templates
 * and open the template in the editor.
 */
package zombiedefense.map;

/**
 *
 * @author BuzzW
 */
public class Tile extends Node{
   
    private TileType type;
    
    public Tile(int x,int y,TileType type){
        super(x,y);
        this.type = type;
    }
    
    public TileType getType(){
        return type;
    }
}
